#include #define ONE_WIRE_BUS 5 // PD5 OneWire ds(ONE_WIRE_BUS); /* ROM = 28 D4 38 F7 2 0 0 4 */ /* ROM = 28 FF 63 BE B1 16 3 20 */ byte addr[8] = { 0x28, 0xFF, 0x63, 0xBE, 0xB1, 0x16, 0x03, 0x20 }; byte data[12]; #define LED 6 #define A A4 #define B A2 #define C 10 #define D 8 #define E 7 #define J A3 // Это F #define G 11 #define CA2 A0 #define CA1 13 #define CA3 A1 #define DP 9 // Точка const int segs[7] = { A, B, C, D, E, J, G }; const byte numbers[10] = { 0b1000000, 0b1111001, 0b0100100, 0b0110000, 0b0011001, 0b0010010, 0b0000010, 0b1111000, 0b0000000, 0b0010000 }; const byte m[1] = { 0b1000000 }; long previousMillis = 0; long interval = 1000; unsigned long currentMillis; boolean run = false; int thousands = 0; int hundreds = 0; int tens = 0; int ones = 0; void setup() { pinMode(LED, OUTPUT); pinMode(13, OUTPUT); // Digital 1 pinMode(A0, OUTPUT); // Digital 2 pinMode(A1, OUTPUT); // Digital 3 pinMode(A4, OUTPUT); // SEG A pinMode(A2, OUTPUT); // SEG B pinMode(10, OUTPUT); // SEG C pinMode(8, OUTPUT); // SEG D pinMode(7, OUTPUT); // SEG E pinMode(A3, OUTPUT); // SEG F pinMode(11, OUTPUT); // SEG G pinMode(DP, OUTPUT); // DP digitalWrite(LED, HIGH); Serial.begin(9600); } int16_t raw; int celsius; int pcelsius; byte i; bool minus = false; void loop() { currentMillis = millis(); if (thousands > 0) { lightDigit1(numbers[thousands]); // temp%10]); delay(5); } if (minus) { dis_minus(); delay(5); } lightDigit2(numbers[hundreds]); // int(temp/10)]); delay(5); lightDigit3(numbers[tens]); // int(8)]); delay(5); if (currentMillis - previousMillis > interval) { previousMillis = currentMillis; if (run) { ds.reset(); ds.select(addr); ds.write(0xBE); for (i = 0; i < 9; i++) data[i] = ds.read(); run = false; raw = (data[1] << 8) | data[0]; // raw = 0xFFF8; // -0.5 // raw = 0xFE6F; // -25.12 celsius = ((float)raw / 16.0) * 100; // celsius = -99; pcelsius = celsius; if (celsius < 0) { celsius = celsius * -1; pcelsius = pcelsius * -1; if (pcelsius > 999) celsius = celsius / 10; minus = true; } else { minus = false; } thousands = celsius / 1000; hundreds = (celsius % 1000) / 100; tens = (celsius % 100) / 10; ones = celsius % 10; } if (!run) { ds.reset(); ds.select(addr); ds.write(0x44, 1); run = true; } if (digitalRead(LED) == 1) { digitalWrite(LED, LOW); } else { digitalWrite(LED, HIGH); } } } void dis_minus() { digitalWrite(CA1, HIGH); digitalWrite(CA2, LOW); digitalWrite(CA3, LOW); digitalWrite(DP, HIGH); digitalWrite(segs[6], 0); digitalWrite(segs[5], 1); digitalWrite(segs[4], 1); digitalWrite(segs[3], 1); digitalWrite(segs[2], 1); digitalWrite(segs[1], 1); digitalWrite(segs[0], 1); } void lightDigit1(byte number) { digitalWrite(CA1, HIGH); digitalWrite(CA2, LOW); digitalWrite(CA3, LOW); digitalWrite(DP, HIGH); lightSegments(number); } void lightDigit2(byte number) { digitalWrite(CA1, LOW); digitalWrite(CA2, HIGH); digitalWrite(CA3, LOW); if (!minus) { digitalWrite(DP, LOW); } else { if (pcelsius <= 999) { digitalWrite(DP, LOW); } else { digitalWrite(DP, HIGH); } } lightSegments(number); } void lightDigit3(byte number) { digitalWrite(CA1, LOW); digitalWrite(CA2, LOW); digitalWrite(CA3, HIGH); digitalWrite(DP, HIGH); lightSegments(number); } void lightSegments(byte number) { for (int i = 0; i < 7; i++) { int bit = bitRead(number, i); digitalWrite(segs[i], bit); } }
Месяц: Июль 2018
Armbian GNU-LINUX VGA output mode
https://sites.google.com/site/cubiedocs/documents/armbian-vga-output-mode
[disp_init]
disp_init_enable = 1
disp_mode = 0
screen0_output_type = 4
screen0_output_mode = 2
screen1_output_type = 2
screen1_output_mode = 14
fb0_width = 1360
fb0_height = 768
fb0_framebuffer_num = 2
fb0_format = 10
fb0_pixel_sequence = 0
fb0_scaler_mode_enable = 1
fb1_framebuffer_num = 2
fb1_format = 10
fb1_pixel_sequence = 0
fb1_scaler_mode_enable = 1
verbosity=1
console=both
disp_mode=1280x720p60
disp_mem_reserves=on
rootdev=UUID=00000000-0000-0000-0000-000000000000
rootfstype=ext4
Reference
Cubian VGA output: https://github.com/cubieplayer/Cubian/wiki/VGA-output
Fex Guide: http://linux-sunxi.org/Fex_Guide#.5Bdisp_init.5D
Sunxi-tools: http://linux-sunxi.org/Sunxi-tools#Building